Globalizing Player Accounts at Riot Games While Maintaining Availability

The Player Accounts team at Riot Games needed to consolidate the player account infrastructure and provide a single, global accounts system for the League of Legends player base. To do this, they migrated hundreds of millions of player accounts into a consolidated, globally replicated composite database cluster in AWS. This provided higher fault tolerance and lower latency access to account data. In this talk by Tyler Turk (Infrastructure Engineer, Riot Games), we discuss this effort to migrate eight disparate database clusters into AWS as a single composite database cluster replicated in four different AWS regions, provisioned with terraform, and managed and operated by Ansible.

Join us Tuesday, Nov 27, 1:45 - 2:45 PM

About the Author

Petri Virsunen
Former VP of Marketing

Petri brings 30 years of experience at the intersection of marketing, IT, software product development, and social media. Prior to Continuent, he was at VMware’s Cloud Provider Software business unit delivering innovative cloud solutions and programs enabling cloud providers to rapidly transform their businesses with ready-to-run cloud software and services that unleash the power of the unified hybrid cloud.

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