How to build a global, multi-region MySQL cloud back-end capable of serving hundreds of millions of online multiplayer game accounts
Learn how to build a global, multi-region MySQL cloud back-end capable of serving hundreds of millions of online multiplayer game accounts. In this webinar, you will find solutions to the typical business challenges of serving a geographically distributed audience - like Riot Games - with low-latency, fast response times, rapid-failover automated high availability, simple administration, system visibility, and stability.